Lurtz, Halfling Hunter (18R118)

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Lurtz's Bow, Black-Fletch Bow (18R119)

Lurtz, Halfling Hunter (18R118) is a Uruk-hai Minion from the Treachery & Deceit set.

This is 1 of 6 cards designed by a player for the Hunters Design-a-Card Contest, and was submitted by community member Eomer_14.

Collection Info
Title Lurtz
Subtitle Halfling Hunter
Unique Yes
Collectible Yes
Notes Scan courtesy of Shieldmaiden.
Set 18 - Treachery & Deceit
Rarity R - Rare
Card Number 118
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Uruk-hai
Side Shadow
Card Type Minion
Race Uruk-hai
Twilight Cost 7
Strength 13
Vitality 3
Site Number 5
Game Text Archer. Damage +1.

Maneuver: Spot 6 companions to make Lurtz fierce until the regroup phase.

Assignment: Exert Lurtz twice to assign it to an unbound companion. The Free Peoples player may exert that companion or add a burden to prevent this.

Technical Info
Wiki Base Card ID LOTR-EN18S118.0
TLHH ID LOTR18118
GEMP ID 18_118
LOTRO Hex ID 66 8F 2A 11
LOTRO Image ID 18_118


Strategy[edit]

Gameplay Strategy[edit]

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Deckbuilding Strategy[edit]

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Rulings[edit]

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Alternate Personas[edit]

Portrait Name Game Text
Lurtz, Servant of Isengard (1R127) Archer. Damage +1.

Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.

Lurtz, Minion of the White Wizard (11R194) Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
Lurtz, Now Perfected (15R162) Damage +1.

Each time Lurtz wins a skirmish, the Free People’s player must exert X companions, where X is the current region number.

Lurtz, Resilient Captain (19P33) Archer. Damage +1.

Response: If Lurtz is about to take a wound or be exerted, remove (or exert another Uruk-hai) to prevent that wound or exertion. ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card